![]() ![]() hr = Files/EA Games/Harry Potter TM/System$ Please configure the application to use double buffering (1 back buffer) if possible.įixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formatsĮrr:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58Įrr:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64įixme RegisterHotKey (0x30054,49262,0x00000001,1B): stubĮrr:d3d:resource_init Out of adapter memoryĮrr:ddraw:IDirectDrawImpl_CreateNewSurface IWineD3DDevice::CreateSurface failed. ![]() Here is what the terminal Files/EA Games/Harry Potter TM/System$ wine HP.exeįixme:process:GetProcessWorkingSetSize (0xffffffff,0x32eaa0,0x32ea9c): stubįixme:process:GetProcessWorkingSetSize (0xffffffff,0x33eab0,0x33eaac): stubįixme:win:EnumDisplayDevicesW ((null),0,0x33e560,0x00000000), stub!įixme:win:EnumDisplayDevicesW ((null),0,0x32c384,0x00000000), stub!įixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16įixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Installs ok, but game crashes when starting with a critical error "General Protection Fault". ![]() Now I tried installing and running Harry Poter 1 (Sorcerer Stone). I am using Lubuntu 11.04 and so far I've been able to run via wine a few games, among which: Star Wars KOTOR1, TOCA race driver 3, Neverwinter Nights 1. ![]()
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